Recent News
- Build 0.2.9.3_alpha_z3074 available
- Build 0.4.0_alpha_z5817 available
- Build 0.2.9.3_alpha_z3073 available
- Build 0.2.9.2.4_beta_z3020 available
- Build 0.2.9.2.4_beta_z3019 available
- macOS: Monterey now required
- Build 0.2.9.2.4_rc_z3016 available
- Build 0.2.9.2.4_beta_z3016 available
- Build 0.2.9.2.4_beta_z3015 available
- 0.2.9.2.3 released
- 0.2.9.1.1 released
- 0.2.9.0 released
- Zero Install feeds now served over https
- All news ...
- All releases ...
- All blog entries ...
- All builds (release, beta, alpha...) ...
- All LTS releases ...
Build 0.2.9.2_alpha_z2738 available
Mar 7, 2023
Built from legacy_0.2.9
Game Client Downloads
Windows: armagetronad-alpha-0.2.9.2_alpha_z2738.win32.exe
Linux 64 Bit: ArmagetronAlpha.AppImage
Linux 32 Bit: ArmagetronAlpha-32bit.AppImage
macOS: armagetronad-alpha-0.2.9.2_alpha_z2738.dmg
Game Server Downloads
Windows: armagetronad-alpha-dedicated-0.2.9.2_alpha_z2738.win32.exe
Linux 64 Bit: ArmagetronAlphaDedicated.AppImage
Linux 32 Bit: ArmagetronAlphaDedicated-32bit.AppImage
macOS: armagetronad-alpha-dedicated-0.2.9.2_alpha_z2738.dmg
Source Downloads
Tarball: armagetronad-alpha-0.2.9.2_alpha_z2738.tbz
ZIP for Windows Builds: armagetronad-alpha-source-0.2.9.2_alpha_z2738.zip
This is an ALPHA build, please report any problems you find.
Release Notes
This is from the 0.2.9 branch of development. Our current releases are derived from here.
Changes in AppImage Land: Our AppImage files now are signed and support bandwidth-saving updates via AppImageUpdate. They no longer carry their version in the filename because after an update, that would be a lie.
We now support installation via Flatpak for the 64-bit Linux client. Get the stable versions from Flathub; our own repository has those and also carries the usual test builds.
We started to integrate builds for macOS. Consider them alpha for now, testing and patches very welcome. The current macOS specific issues can be viewed on our tracker.
Patch Notes
Changes since 0.2.9.1.0:
Fixed Bugs
- Work around Ubuntu sending spurious window activation messages (#68)
- Ubuntu versions contain ~ppa1~ppa1 (#70)
- Website update waits for launchpad uploads that do not happen (#71)
- Versioning script incorrectly takes current tag into account (#72)
- Desktop/AppData/Icon files are installed in a wrong place during make install (#73)
- Steam: No logging, does not work in pressure vessel (#77)
- Retina display not working correctly (#88)
- Window title sometimes SDL_APP (#102)
- Docker Image: Increase thread stack size (#104)
- Client sends quickly typed chat message with last character missing (#106)
- Fix invulnerability bug handling (#111)
- User data saved in the wrong place on macOS (#125)
New Features
- Add AppImage zsync update data (#78)
- Provide docker image for the dedicated server (#79)
- Sign the application bundle (#89)
Other Changes
- Sound trouble deja entendu (#130)
- Flatpak adaptions (#75)
- Improve deployment cancellation (#80)
- macOS Build (#82)
- Add macOS dmg bundling (#86)
- Integrate macOS build into pipeline (#87)
- 0.2.9 clients lose connection on 0.4 server (#98)
- Backslashes not escaped when saving to user.cfg (#110)
- macOS DMG Build (#119)
- error: use of undeclared identifier ‘finite’; did you mean ‘isfinite’? (#120)
Contributors
Armanelgtron, Christian Mäder, Cosimo Cecchi, Manuel Moos
- Older
- Newer