Recent News
- Build 0.4.0_alpha_z5971 available
- Benefits of a Framerate Limit
- Build 0.2.9.3_beta_z3192 available
- 0.2.9.3.0 released
- Build 0.4.0_alpha_z5968 available
- Build 0.2.9.3_rc_z3190 available
- Build 0.2.9.3_beta_z3190 available
- Build 0.2.9.3_alpha_z3190 available
- Build 0.2.9.3_rc_z3183 available
- Build 0.2.9.3_beta_z3183 available
- 0.2.9.2.5 released
- macOS: Monterey now required
- 0.2.9.0 released
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Build 0.2.9.3_beta_z3192 available
Apr 18, 2026
Built from beta_0.2.9
Game Client Downloads
Windows: armagetronad-beta-0.2.9.3_beta_z3192.win32.exe
Linux 64 Bit: ArmagetronBeta.AppImage
Linux 32 Bit: ArmagetronBeta-32bit.AppImage
macOS: armagetronad-beta-0.2.9.3_beta_z3192.dmg
Game Server Downloads
Windows: armagetronad-beta-dedicated-0.2.9.3_beta_z3192.win32.exe
Linux 64 Bit: ArmagetronBetaDedicated.AppImage
Linux 32 Bit: ArmagetronBetaDedicated-32bit.AppImage
macOS: armagetronad-beta-dedicated-0.2.9.3_beta_z3192.dmg
Source Downloads
Tarball: armagetronad-beta-0.2.9.3_beta_z3192.tbz
ZIP for Windows Builds: armagetronad-beta-source-0.2.9.3_beta_z3192.zip
This is a BETA build, please report any problems you find.
Release Notes
This is from the 0.2.9 branch of development. Our current releases are derived from here.
It’s all libxml’s fault
The main reason for this release is that the default installation of libxml removed http fetch functions we were using, and that starts appearing in mainstream Linux distributions now, such as Ubuntu 26.10. On such systems, we now use libcurl as a replacement. Binary builds are unchanged, they still use the old libxml.
But hey, you also get a better framerate indicator. And it seems the bugs Alex Bagnall fixed made the bots a little more competent.
There is a new framerate limiter option in System Setup/Display Settings/Screen Mode. We decided to default it to 360 FPS, which should be inoffensive. This article describes how you can set it up to benefit you even more. And of course, you can completely disable it.
Patch Notes
Changes since 0.2.9.2.5:
Fixed Bugs
- FPS display inaccurate (#143)
- Ping Charity: If the lowest ping player sets it to PING_CHARITY to 0, PING_CHARITY_SERVER should be 0. (#153)
- Private messages sent by a user should not go to the receiver as a console out. (#155)
New Features
Contributors
Alex Bagnall, Armanelgtron, AsciiWolf, Bernhard M. Wiedemann, Manuel Moos