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Build 0.4.0_alpha_z5807 available
Aug 16, 2024
Built from trunk
Game Client Downloads
Windows: armagetronad-experimental-0.4.0_alpha_z5807.win32.exe
Linux 64 Bit: ArmagetronExperimental.AppImage
Linux 32 Bit: ArmagetronExperimental-32bit.AppImage
macOS: armagetronad-experimental-0.4.0_alpha_z5807.dmg
Game Server Downloads
Windows: armagetronad-experimental-dedicated-0.4.0_alpha_z5807.win32.exe
Linux 64 Bit: ArmagetronExperimentalDedicated.AppImage
Linux 32 Bit: ArmagetronExperimentalDedicated-32bit.AppImage
macOS: armagetronad-experimental-dedicated-0.4.0_alpha_z5807.dmg
Source Downloads
Tarball: armagetronad-experimental-0.4.0_alpha_z5807.tbz
ZIP for Windows Builds: armagetronad-experimental-source-0.4.0_alpha_z5807.zip
This is an EXPERIMENTAL build, the cautious should stay away. The daring should please report any problems they find.
Release Notes
This is from the 0.4 branch of development. Our experimental releases are derived from here.
Return of the Mac
macOS builds are now considered stable. Any still open macOS specific issues can be viewed on our tracker.
There is not much else to this release. Mostly bugfixes, adaptions to new environments, fixes to the build system that bring it more in line with standards, code quality improvements from fixing all the warnings the macOS compiler raised.
There is now a VSYNC enable/disable/default option in the display system setup backported from trunk! That probably was a Z-Man specific itch. Changes in Linux land switched the default from On to Off, and it is annoying to override with the command line.
Changes in AppImage Land: Our AppImage files now are signed and support bandwidth-saving updates via AppImageUpdate. They no longer carry their version in the filename because after an update, that would be a lie.
We now support installation via Flatpak for the 64-bit Linux client. Get the stable versions from Flathub; our own repository has those and also carries the usual test builds.
Patch Notes
Changes since 0.2.9.2.3:
Fixed Bugs
- Ubuntu PPA release candidate builds would overwrite previous stable releases (#15)
- Bad video mode error recovery (#23)
- Crash when entering any game on client on OpenBSD+clang (#30)
- mathexpr.cpp: exp10 not available on OpenBSD (#31)
- Global keyboard actions, like fullscreen toggle, triggered while entering text in text input fields (#32)
- Windows: DPI scaling behavior wrong (#33)
- AppRun script uses ~/.armagetronad as cache directory, should use ${XDG_CACHE_HOME:-~/.cache}/armagetronad (#43)
- Music does not work on SDL_Mixer > 2.0.1 (#64)
- “xdg-icon-resource: command not found” on macOS (#83)
- Retina display not working correctly (#88)
- 0.4 macOS build crashes on startup (#94)
- Fullscreen mode: flickering startup (#95)
- 0.2.9 clients lose connection on 0.4 server (#98)
- Docker Image: Increase thread stack size (#104)
- “Redo first setup”: Color says “Blue”, result is black. Should show “Leave alone” and do just that. (#113)
- Fix login prompt not accepting input immediately (#123)
- Display lists keep rim wall lowered (#141)
- FPS display inaccurate (#143)
New Features
- user.cfg fine grained upgrade system (#61)
- Add option for low DPI rendering (#96)
- Make window resizable (#97)
Other Changes
- Improve sound (#45)
- Pasting does not properly handle unicode input (#51)
- Improve deployment cancellation (#80)
- Crash when votes are issued (#84)
- Better detection for boost-thread (#85)
- Windows debug build crashes on startup (#91)
- Internal error in boost::thread::thread(const T &) [T = tMemberFunctionRunnerTemplate
] ([#115](https://gitlab.com/armagetronad/armagetronad/-/issues/115)) - Window size sometimes not set (#116)
- Window drifts when toggling to fullscreen and back (#117)
- fadeout name improvements (#121)
- Crash on dedicated server startup (#122)
- Disable low latency mode if not waiting for vsync (#124)
- Trunk Windows builds fail with “random_device::random_device(const std::string%)” messagebox (#140)
- sdl12-compat for macOS (was: Retina resolution support) (#147)
- BSD: Crash on master server list load (#151)
Contributors
Armanelgtron, AsciiWolf, Bernhard M. Wiedemann, Dan Church, Daniel Harple, Dave Fancella, Foster McLane, Hugh McMaster, Jip, Luke-Jr, Manuel Moos, Matias Pino, Niklas Karbaum (ai.tron), Viorel-Cătălin Răpițeanu, Vitty, Voodoo, Yann Kaiser, armagetron at ensemble-fnm.de, epsy, guru3, madmax, philippeqc, pnoexz at gmail.com, wrtlprnft, yarrt
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