Changes since 0.2.9.1.1: Fixed Bugs - Sound trouble deja entendu (#130) - Docker/Alpine: Crash in ZThread::ThreadOps::setPriority (#138) - Display lists keep rim wall lowered (#141) - FPS display inaccurate (#143) - Online play suddenly stopped working. (#145) - Work around Ubuntu sending spurious window activation messages (#68) - Desktop/AppData/Icon files are installed in a wrong place during make install (#73) - Steam: No logging, does not work in pressure vessel (#77) - Retina display not working correctly (#88) - 0.2.9 clients lose connection on 0.4 server (#98) - Window title sometimes SDL_APP (#102) - Docker Image: Increase thread stack size (#104) - Client sends quickly typed chat message with last character missing (#106) - Backslashes not escaped when saving to user.cfg (#110) - Fix invulnerability bug handling (#111) - macOS DMG Build problems when building inside the source tree (#119) - error: use of undeclared identifier 'finite'; did you mean 'isfinite'? (#120) - User data saved in the wrong place on macOS (#125) New Features - Make network trafic realtime priority (#137) - Add AppImage zsync update data (#78) - Provide docker image for the dedicated server (#79) - Add macOS dmg bundling (#86) - Integrate macOS build into pipeline (#87) - Sign the application bundle (#89) Other Changes - Flatpak adaptions (#75) Contributors Armanelgtron, Cosimo Cecchi, Manuel Moos