Changes since 0.2.9.1.1: Fixed Bugs - Ubuntu PPA release candidate builds would overwrite previous stable releases (#15) - Bad video mode error recovery (#23) - Crash when entering any game on client on OpenBSD+clang (#30) - mathexpr.cpp: exp10 not available on OpenBSD (#31) - Global keyboard actions, like fullscreen toggle, triggered while entering text in text input fields (#32) - Windows: DPI scaling behavior wrong (#33) - AppRun script uses ~/.armagetronad as cache directory, should use ${XDG_CACHE_HOME:-~/.cache}/armagetronad (#43) - Music does not work on SDL_Mixer > 2.0.1 (#64) - Work around Ubuntu sending spurious window activation messages (#68) - Desktop/AppData/Icon files are installed in a wrong place during make install (#73) - Steam: No logging, does not work in pressure vessel (#77) - "xdg-icon-resource: command not found" on macOS (#83) - Retina display not working correctly (#88) - 0.4 macOS build crashes on startup (#94) - Fullscreen mode: flickering startup (#95) - Window title sometimes SDL_APP (#102) - Docker Image: Increase thread stack size (#104) - Client sends quickly typed chat message with last character missing (#106) - Fix invulnerability bug handling (#111) - "Redo first setup": Color says "Blue", result is black. Should show "Leave alone" and do just that. (#113) - Fix login prompt not accepting input immediately (#123) - User data saved in the wrong place on macOS (#125) - Docker/Alpine: Crash in ZThread::ThreadOps::setPriority (#138) - Display lists keep rim wall lowered (#141) New Features - user.cfg fine grained upgrade system (#61) - Add AppImage zsync update data (#78) - Provide docker image for the dedicated server (#79) - Sign the application bundle (#89) - Add option for low DPI rendering (#96) - Make window resizable (#97) - Make network trafic realtime priority (#137) Other Changes - Improve sound (#45) - Pasting does not properly handle unicode input (#51) - Flatpak adaptions (#75) - Improve deployment cancellation (#80) - Crash when votes are issued (#84) - Better detection for boost-thread (#85) - Add macOS dmg bundling (#86) - Integrate macOS build into pipeline (#87) - Windows debug build crashes on startup (#91) - 0.2.9 clients lose connection on 0.4 server (#98) - Backslashes not escaped when saving to user.cfg (#110) - Internal error in boost::thread::thread(const T &) [T = tMemberFunctionRunnerTemplate] (#115) - Window size sometimes not set (#116) - Window drifts when toggling to fullscreen and back (#117) - macOS DMG Build (#119) - error: use of undeclared identifier 'finite'; did you mean 'isfinite'? (#120) - fadeout name improvements (#121) - Crash on dedicated server startup (#122) - Disable low latency mode if not waiting for vsync (#124) - Sound trouble deja entendu (#130) - Trunk Windows builds fail with "random_device::random_device(const std::string%)" messagebox (#140) - FPS display inaccurate (#143) Contributors Armanelgtron, AsciiWolf, Cosimo Cecchi, Dan Church, Daniel Harple, Dave Fancella, Foster McLane, Hugh McMaster, Jip, Luke-Jr, Manuel Moos, Matias Pino, Niklas Karbaum (ai.tron), Viorel-Cătălin Răpițeanu, Vitty, Voodoo, Yann Kaiser, armagetron at ensemble-fnm.de, epsy, guru3, madmax, philippeqc, pnoexz at gmail.com, wrtlprnft, yarrt