Changes since 0.2.9.1.1:
Fixed Bugs
- Sound trouble deja entendu (#130)
- Docker/Alpine: Crash in ZThread::ThreadOps::setPriority (#138)
- Display lists keep rim wall lowered (#141)
- FPS display inaccurate (#143)
- Online play suddenly stopped working. (#145)
- Work around Ubuntu sending spurious window activation messages (#68)
- Desktop/AppData/Icon files are installed in a wrong place during make install (#73)
- Steam: No logging, does not work in pressure vessel (#77)
- Retina display not working correctly (#88)
- 0.2.9 clients lose connection on 0.4 server (#98)
- Window title sometimes SDL_APP (#102)
- Docker Image: Increase thread stack size (#104)
- Client sends quickly typed chat message with last character missing (#106)
- Backslashes not escaped when saving to user.cfg (#110)
- Fix invulnerability bug handling (#111)
- macOS DMG Build problems when building inside the source tree (#119)
- error: use of undeclared identifier 'finite'; did you mean 'isfinite'? (#120)
- User data saved in the wrong place on macOS (#125)
New Features
- Make network trafic realtime priority (#137)
- Add AppImage zsync update data (#78)
- Provide docker image for the dedicated server (#79)
- Add macOS dmg bundling (#86)
- Integrate macOS build into pipeline (#87)
- Sign the application bundle (#89)
Other Changes
Contributors
Armanelgtron, Cosimo Cecchi, Manuel Moos