- Build 0.4.0_alpha_z5145 available
- Build 0.2.9.2_alpha_z2583 available
- Build 0.4.0_alpha_z5144 available
- Build 0.2.8.3.6_beta_z1575 available
- Build 0.2.8.3.6_rc_z1575 available
- Build 0.2.8.3.6_beta_z1574 available
- Build 0.2.9.1_beta_z2384 available
- Build 0.2.9.1_rc_z2384 available
- 0.2.9.1.0 released
- 0.2.8.3.6 released
- 0.2.9.0 released
- Zero Install feeds now served over https
- All news ...
- All releases ...
- All blog entries ...
- All builds (release, beta, alpha...) ...
- All LTS releases ...
Build 0.2.9.2_alpha_z2583 available
Mar 17, 2021
Built from legacy_0.2.9
Game Client Downloads
Linux 64 Bit: ArmagetronAlpha.AppImage
Linux 32 Bit: ArmagetronAlpha-32bit.AppImage
Game Server Downloads
Linux 64 Bit: ArmagetronAlphaDedicated.AppImage
Linux 32 Bit: ArmagetronAlphaDedicated-32bit.AppImage
ZIP for Windows Builds: armagetronad-alpha-source-0.2.9.2_alpha_z2583.zip
This is an ALPHA build, please report any problems you find.
This is from the 0.2.9 branch of development. Our current releases are derived from here.
Changes in AppImage Land: Our AppImage files now are signed and support bandwidth-saving updates via AppImageUpdate. They no longer carry their version in the filename because after an update, that would be a lie.
Changes since 0.2.9.1.0:
- Work around Ubuntu sending spurious window activation messages (#68)
- Ubuntu versions contain ~ppa1~ppa1 (#70)
- Website update waits for launchpad uploads that do not happen (#71)
- Versioning script incorrectly takes current tag into account (#72)
- Desktop/AppData/Icon files are installed in a wrong place during make install (#73)
- Steam: No logging, does not work in pressure vessel (#77)
- Retina display not working correctly (#88)
- Flatpak adaptions (#75)
- Improve deployment cancellation (#80)
- macOS Build (#82)
- Add macOS dmg bundling (#86)
- Integrate macOS build into pipeline (#87)
- 0.2.9 clients lose connection on 0.4 server (#98)
Christian Mäder, Cosimo Cecchi, Manuel Moos