- Build 0.2.9.2_alpha_z2909 available
- Build 0.2.8.3.7_alpha_z1869 available
- Build 0.2.9.2_alpha_z2908 available
- 0.2.9.1.1 released
- Build 0.2.8.3.6_rc_z1592 available
- Build 0.2.8.3.6_beta_z1592 available
- Build 0.2.9.1_rc_z2406 available
- Build 0.2.8.3.6_beta_z1583 available
- Build 0.2.9.1_beta_z2398 available
- 0.2.9.1.0 released
- 0.2.9.0 released
- Zero Install feeds now served over https
- All news ...
- All releases ...
- All blog entries ...
- All builds (release, beta, alpha...) ...
- All LTS releases ...
Build 0.2.9.2_alpha_z2534 available
Feb 14, 2021
Built from legacy_0.2.9
Game Client Downloads
Game Server Downloads
ZIP for Windows Builds: armagetronad-alpha-source-0.2.9.2_alpha_z2534.zip
This is an ALPHA build, please report any problems you find.
This is from the 0.2.9 branch of development. Our current releases are derived from here.
Changes in AppImage Land: Our AppImage files now are signed and support bandwidth-saving updates via AppImageUpdate. They no longer carry their version in the filename because after an update, that would be a lie.
Changes since 0.2.9.1.0:
- Work around Ubuntu sending spurious window activation messages (#68)
- Ubuntu versions contain ~ppa1~ppa1 (#70)
- Website update waits for launchpad uploads that do not happen (#71)
- Versioning script incorrectly takes current tag into account (#72)
- Desktop/AppData/Icon files are installed in a wrong place during make install (#73)
- Steam: No logging, does not work in pressure vessel (#77)
- Add AppImage zsync update data (#78)
- Provide docker image for the dedicated server (#79)
- Integrate macOS build into pipeline (#87)
- Flatpak adaptions (#75)
- Improve deployment cancellation (#80)
- macOS Build (#82)
- Add macOS dmg bundling (#86)
Christian Mäder, Cosimo Cecchi, Manuel Moos