Build 0.2.9.0_rc_z2101 available

Jul 25, 2020

Built from release_0.2.9

Game Client Downloads

Windows: armagetronad-0.2.9.0_rc_z2101.gcc.win32.exe

Linux 64 Bit: ArmagetronAdvanced-0.2.9.0_rc_z2101

Linux 32 Bit: ArmagetronAdvanced-32bit-0.2.9.0_rc_z2101

Game Server Downloads

Windows: armagetronad-dedicated-0.2.9.0_rc_z2101.gcc.win32.exe

Linux 64 Bit: ArmagetronAdvancedDedicated-0.2.9.0_rc_z2101

Linux 32 Bit: ArmagetronAdvancedDedicated-32bit-0.2.9.0_rc_z2101

Source Downloads

Tarball: armagetronad-0.2.9.0_rc_z2101.tbz

ZIP for Windows Builds: armagetronad-source-0.2.9.0_rc_z2101.zip

This is a Release Candidate for ironing out the last breaking changes before an actual release.

Patch Notes

Changes since 0.2.8.3.5:

Fixed Bugs
  • Windows: DPI scaling behavior wrong (#33)
  • Debian builds: Documentation html files have empty last change (#9)
  • Socket and unclean exit trouble due to fork(), execve() and exit() interaction (#13)
  • Ubuntu PPA release candidate builds would overwrite previous stable releases (#15)
  • Language string identifier silence_player_text used twice (#22)
  • Bad video mode error recovery (#23)
  • AppRun script does not work if call path contains spaces (#24)
  • Included forum links outdated (#25)
  • Client segfaults on OpenBSD (#26)
  • Client compiled with clang 10.0 (optimized) sefgaults on logout (#28)
  • Valgrind reports uses of unitialized, freed or invalid memory (#29)
New Features
  • Update German translation (#2)
  • Adapt ChangeLog and fingerprint generation to git (#11)
  • Integrated build system (#14)
  • Make playback time display optional (#16)
  • Deploy to itch.io (#19)
  • Credit contributors in patch notes (#21)
Other Changes
  • Make custom camera the default for new players (#35)
Contributors

Daniel Harple, Hugh McMaster, Luke-Jr, Manuel Moos, Uzix, fman23, zolk3ri