Build 0.4.0_alpha_z4616 available

Jul 25, 2020

Built from master

Game Client Downloads

Windows: armagetronad-experimental-0.4.0_alpha_z4616.win32.exe

Linux 64 Bit: ArmagetronExperimental-0.4.0_alpha_z4616

Linux 32 Bit: ArmagetronExperimental-32bit-0.4.0_alpha_z4616

Game Server Downloads

Windows: armagetronad-experimental-dedicated-0.4.0_alpha_z4616.win32.exe

Linux 64 Bit: ArmagetronExperimentalDedicated-0.4.0_alpha_z4616

Linux 32 Bit: ArmagetronExperimentalDedicated-32bit-0.4.0_alpha_z4616

Source Downloads

Tarball: armagetronad-experimental-0.4.0_alpha_z4616.tbz

ZIP for Windows Builds:

This is an EXPERIMENTAL build, the cautious should stay away. The daring should please report any problems they find.

Patch Notes

Changes since

New Features
  • Update German translation (#2)
  • Adapt ChangeLog and fingerprint generation to git (#11)
  • Integrated build system (#14)
  • Make playback time display optional (#16)
  • Make AppImage builds fit for registration at AppImageHub (#17)
  • Deploy to (#19)
  • Make SIZE_ and SPEED_FACTOR floating point instead of integer (#20)
  • Credit contributors in patch notes (#21)
  • Do not show a player’s own IP on the client (#27)
Fixed Bugs
  • Debian builds: Documentation html files have empty last change (#9)
  • Socket and unclean exit trouble due to fork(), execve() and exit() interaction (#13)
  • Ubuntu PPA release candidate builds would overwrite previous stable releases (#15)
  • Language string identifier silence_player_text used twice (#22)
  • Bad video mode error recovery (#23)
  • AppRun script does not work if call path contains spaces (#24)
  • Included forum links outdated (#25)
  • Client segfaults on OpenBSD (#26)
  • Client compiled with clang 10.0 (optimized) sefgaults on logout (#28)
  • Valgrind reports uses of unitialized, freed or invalid memory (#29)
  • Crash when entering any game on client on OpenBSD+clang (#30)
  • mathexpr.cpp: exp10 not available on OpenBSD (#31)
  • Global keyboard actions, like fullscreen toggle, triggered while entering text in text input fields (#32)
  • Windows: DPI scaling behavior wrong (#33)

Armanelgtron, Daniel Harple, Dave Fancella, Foster McLane, Hugh McMaster, Jip, Luke-Jr, Manuel Moos, Matias Pino, Niklas Karbaum (ai.tron), SwagTron, Uzix, Vitty, Voodoo, Yann Kaiser, armagetron at, epsy, fman23, guru3, madmax, philippeqc, pnoexz at, wrtlprnft, yarrt, zolk3ri